Try a Ruby Medallion to keep your red spells cheap, and use Koth, Fire of Resistance to dig up Mountains and keep the spells coming
Erratic Portal also fits the mold, but at a higher mana value
Still, this archetype seems to struggle to make a strategically cohesive deck, and skilled draft players may be better off drafting something with a clearer identity
Eternal Release date: 2018 | Developer: Dire Wolf | Steam Eternal looks and feels a lot like Hearthstone in practice, but brings back things like 'instant' cards that can be played during your opponent's turn, mana cards with specific colors for each faction, decks with any number of factions mixed, and declaring which of your minions will attack and then letting your opponent choose their own blockers
Ensure the weakness, resistance, and retreat cost are placed in the correct areas and are the proper size
Sometimes they can pay mana or another cost to stop you from getting your effect, other times theyll just need to accept your gain as a cost of doing business