The Pokmon: Let's Go games are partial remakes of the Gen 1 games, though they have as much in common with Pokmon GO as they do the original Game Boy titles
Youre also rewarded when your illusions die, so one more argument for playing the clamp
Take Flight is a very expensive Curiosity, but not needing the enchanted creature to actually connect (or have its own evasion) helps the cost seem a bit more justified
Most of the legends matter stuff is on a handful of underperforming rares though (i.e., Clive's Hideaway, Serah Farron), so dont expect to build around legends specifically
For modern cards in fresh condition you pulled yourself, raw + grading later often makes more financial sense
Clay jeers that when we suffer a humiliating defeat, well finally come to understand Team GR is in the right