MH3 brings back modal dual-faced cards which smooth Magics most nettlesome problem: a system that requires decks to balance lands, the resources that pay for creatures and spells, which actually progress the game
The digital app is surprisingly generous when it comes to giving players free cards and booster packs
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The game has three boards and plays more or less like a mix of Hearthstone and Legends
So many of these smaller eldrazi are just annoying to deal with, which I think is kinda the point
The biggest reason for this change seems to be that the sorcery has been widely adopted in Legacy Miracles decks where it combos with both Narset, Parter of Veils (to Mind Twist away your opponent's while refilling your hand) and Teferi, Time Raveler, which allows you to cast Day's Undoing on your opponent's end step to get around the "end your turn" drawback