The reason for this is that if your opponent has enough time to build up their board with strong characters or locations, you will start to lose the advantage and it will be hard to win
I like a lot of these designs, because aftermath is a great way to give card advantage to the colours that normally struggle with it
Brawl Legal Vintage Legal Timeless Legal Commander Legal Pauper Not Legal Oathbreaker Legal Penny Not Legal Toolbox Buy This Card Notes and Rules Information for Saruman the White: Spells that were cast before Saruman the White count
It's more expensive and harder to move around than the other options mentioned, but boy does it hit like a truck
Milling isn't a very reliably strategy in this format, so she's mostly just a hard-to-cast two mana 2/2 with lifelink
It does not apply to cards released on Magic Online , Magic: The Gathering Arena , or any other digital distribution