Before we dive into each deck individually, lets briefly examine what items are in the decks: A 100-card ready-to-play commander deck with 10 new cards, one traditional borderless foil commander card, and one borderless foil featured commander card
The key is finding the best Elf commanders in MTG that match how you like to play
The Equipment bonus that requires you to sacrifice creatures isnt that greatit takes tapping a creature twice and sacrificing two creatures to make it a more expensive Bonesplitterand making target player sacrifice permanents when you sacrifice the Riteknife would be cool except for that you had to sacrifice an equal number of permanents over several turns to reach that point
Let's look at Grenzo as an example of how we can modify our deck construction parameters to accommodate an all-in strategy
Im always hesitant to give Blue removal a premium removal grade, because it seems more often than not they dont get there due to various disadvantages, but I think this gets there just barely
With this backdrop, what are the most valuable and exciting cards you can open at your local FNM / booster draft