Adventure Lands Ishgard, the Holy See Jidoor, Aristocratic Capital Lindblum, Industrial Regency Midgar, City of Mako Zanarkand, Ancient Metropolis The adventure lands are far more exciting than the towns
Muddle the Mixture Merchant Scroll Mystic Tutor Enlightened Tutor Worldly Tutor Wild Research Summoner's Pact Eladrami's Call There are of course a whole selection of tutor cards across all the colours, none come close to Vampiric or Demonic
costs you five mana but can essentially board-wipe a bunch of 1/1 tokens thanks to his Designed Only for Killing ability
Pod decks were ludicrously consistent, as they were essentially able to choose each turn's creature rather than rely on the luck of the draw
(6/6/2025) Note that the permanent represented by the combined back faces is colorless unless it has a color indicator
Deck Highlights, synergy and flavor options: Ramp Burakos, Party Leader can be a great value engine if it survives a few turns in the battlefield, as we can continiously create Treasure tokens by attacking