Whether for their Strength, Willpower, or Lore value, these cards stand out from the competition in big ways
Play out a veritable army and give them haste right to deliver a crazy amount of damage
Unlike instants though, they stick around afterwards and provide continuous effects
The trade for this is that when he does quest for that impressive amount of lore, you can ready everything in your inkwell, letting you take, essentially, two rounds in one go
Here's an answer that can handle almost any threat
Treasure Cruise One mana for three cards Treasure Cruise is at the top of our list of the best MTG card-draw cards because its so powerful that its banned in Pauper, Modern and Legacy, and restricted in Vintage