When you do, choose two Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking
Put a good punch spell on the same instant that can also remove a problematic permanent
This card is most commonly used in fusion-focused decks, as players can special summon a level 4 or lower monster from the GY when a fusion monster is summoned to a zone Cross-Sheep points to
**Striding Shotcaller // Run the Play** would fit best in a Simic (G/U) tempo or +1/+1 counters deck that reliably connects in combatthink evasive creature builds, gowide strategies with trample/flying support, or Commander decks built around +1/+1 counters (like Ezuri, Claw of Progress) or combat-damage triggers
Theyre also great creatures to copy and fine two-for-ones to slip into your Cube if you find that blue needs an extra creature or two
Mongrel is one of those creatures that I grew up playing with during UG Madnesss domination and I still dont respect that card enough in Premodern