(They create a Clue token.) II, IV Create a 2/2 black Alien Angel artifact creature token with first strike, vigilance, and "Whenever an opponent casts a creature spell, this permanent isn't a creature until end of turn." People often assume that Sagas are a strict progression from top to bottom, but actually, from a non-linear, non-subjective viewpoint, it's more like a big ball of wibbly wobbly, timey-wimey
openly you would tell your friends you hate them and anyone who likes one, but secretly you wanted one for yourself
No minimums
I'd also substitute the Astartes tokens for some zombies instead
The creature and utility effect upgrades depend on how much cash you have to spend, and on which specific sub-themes you want to pursue with your deck
That kind of consistency is terrifying in a competitive card game, because Sakazuki did not need flashy turns to feel unfair