SE Secret Rare Generaider Boss Stage X SPELL Field Once per turn, if a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step): You can Special Summon 1 "Generaider" monster from your Deck in Defense Position
Changing a creatures controller immediately removes it from combat, so Charisma becomes a form of super-deathtouch which should seriously discourage swinging into your aura-bearer
#7 Team Rockets Giovanni SAR (~3,300 / ~$22) The boss himself in a cinematic Supporter SAR
You won't ever be able to overwhelm your opponent early on in a match, but will instead be improving your cards on the field and in your hand until your opponent has few options left
The first aspect that comes to mind is spellslinging
Your commander can fill up the graveyard and spells like Living Death, Sun Titan, and Unburial Rites can reanimate them