It is a very simple effect that lets you destroy any spell or trap card unconditionally
Same with the Dragon Ravine field spell
Competitive Card Tie-Ins: Some cards here had competitive relevance (Arceus V, Gardevoir ex, even Zapdos V as a tech)
With Astral's help, Yuma manages to go back to the Duel, bringing out Captain Corn's "Black Ship of Corn", which together with his "Utopia", allows him to reach victory
What is Pendragon, you may ask
What You Get A complete, ready-to-play deck Rulebook and damage counters A themed coin Sometimes a couple of booster packs (varies by product) Pros The easiest and most affordable way to learn Family-friendly and very approachable Clear structure for teaching the basics Cons Not a product for rare pulls Not built for long-term sealed collecting Decks will need upgrades for advanced play Best For: Absolute beginners, families and kids, and players who want to learn the game before diving into the collector rabbit hole