NMAHs collection includes various trading cards, toys, books and other cultural artifacts that showcase just how much of a hold the game had on players
Notably, Fandaniel only cares about your opponents having non-token creatures to sacrifice
Crew 1 is easy to accomplish, and getting to potentially grow the Creature that Crewed it can help that Creature get into the red zone on subsequent turns
Seedborn Muse is better than giving your creatures vigilance as it lets them tap for mana or use abilities on every opponent's turn
But they are powerful enough to justify first-picking, and seeing them late is when you really should capitalize on them because that is a signal that nobody else is trying to employ that specific strategy, and you can therefore wheel cards that will be important for your deck
Just by it entering, you can go and tutor for a creature to put into your hand