The autograph skyrocketed the cards value and in 2021, it sold for $247,230 at Gauldin Auctions after 31 bids
Fighting results in a nonland permanent going back to its owners hand, whereas finding a crossing grants a creature +1/+0 until end of turn and stops them being blocked, too
Dont know what to do with those code cards you get from booster packs
Damaging opposing characters through any means makes it possible to ready this card, giving it the possibility of multiple extra actions in a single turn
An example is Phytohydra
Atraxa looks like a solid +1/+1 commander with some of the best commander colors avaible and really good stats, BUT there's no efficient combo with Atraxa who could win the game against 3 opponents nor does she provide you card advantage, where Zirda, the Dawnwaker for example is already one part of a efficient combo (Zirda + Basalt Monolith/Grim Monolith + a card like Walking Ballista), which makes it pretty easy to win fast with her as a commander