And it's a fine card for aggressive white decks too
I almost always start green Commander decks with [card]Tooth and Nail[/card] Damage on the Stack
The Sheldon Menery Secret Lair is dispatching at the moment, and while reflecting on all of what Sheldon did for the community, Ive been musing on one of his favorite phrases lately: You did this to yourself. Decks that play opponents cards are super popular, from Gonti, Canny Acquisitor to Oops, all Clones!
Field of Ruin An excellent main deck answer for creature lands and the Castle cycle, every mono- or 2-colored deck should run one or two Field of Ruins
Norns Choirmaster gives you a new way to proliferate your opponents poison counters up by proliferating whenever your commander enters the battlefield or attacks
The Brothers' War Limited Review - White Archtypes and signpost uncommons : White/Blue Soldiers (Yotian Tactician) White/Black Graveyard Recursion Aggro (Hero of the Dunes) White/Red Go Wide Aggro (Fallaji Vanguard) White/Green Artifactfall Aggro (Yotian Dissident) The Brothers' War Top 3 White Commons 1) Prison Sentence 2) Disenchant 3) Airlift Chaplain The Brothers' War Top 3 White Uncommons 1) Static Net 2) Combat Thresher 3) Recruitment Officer We start off our The Brothers' War limited review with a look at the first color in the color wheel: White