The Ball
X SPELL Field When your "Danger!" monster is destroyed by battle with an opponent's monster: You can destroy that opponent's monster
The set was a compilation of 70 Artifacts, 58 Black cards, 58 Blue cards, 58 Green cards, 58 Red cards, 58 White cards and 18 Land cards
While I would normally not be excited about a card that has to tap to use its effect, a lot of care went into how this legendary creature was designed to ensure youre able to use it to its fullest
The lack of real deck-building options in the core set is a bit of a disappointment, but hopefully that'll start getting corrected soon enough
During your Turn, Normal Summon Sangan, then Link Summon Salamangreat Almiraj, and activate the effect of Sangan to add Hop-Eared Flying Squad from your Deck to your hand, while setting Artifact monsters in the Spell & Trap Zone, allowing you to set up to try and activate all of their effects during your opponents turn