Dragonshift (DGM-066) - Dragon's Maze Dragonshift (DGM-066) - Dragon's Maze Wizards of the Coast NOT LEGAL Standard NOT LEGAL Future NOT LEGAL Historic NOT LEGAL Timeless NOT LEGAL Gladiator LEGAL Pioneer NOT LEGAL Explorer LEGAL Modern LEGAL Legacy NOT LEGAL Pauper LEGAL Vintage LEGAL Penny LEGAL Commander LEGAL Oathbreaker NOT LEGAL Standardbrawl NOT LEGAL Brawl NOT LEGAL Alchemy NOT LEGAL Pauper Commander LEGAL Duel NOT LEGAL Oldschool NOT LEGAL Premodern NOT LEGAL Predh Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilities, and gains flying
9 Extract From Darkness Extract from Darkness is the kind of card you'll want to use once Mindcrank has worked its magic
Savage BeatingSavage Beating (27,982 Inclusions, 1% of 2,721,129 Decks) Savage BeatingSavage Beating does fit that "end it earlier" description, and can also get a couple extra mana thrown into it to guarantee the thing with an extra combat
2 You can purchase from different sellers around the world and receive the cards by paying only one shipment
Not only can you run any aura you want without color restriction, but it can ramp and refill your hand, too
Youre light on single-target removal so you have the versatile Thraben Charm and Fracture