The only real downside is that you need to reveal the card that your opponent is guessing in order to verify the type
It has an exquisite color scheme and dynamic take on Charizard in flight, pairing perfectly with the rest of its evolutionary cards from the 151 set
C Common Fists of the Unrivaled Tenyi X TRAP Counter When a Spell/Trap Card, or monster effect, is activated while you control a face-up non-Effect Monster: Negate the activation
Im happy with those 3 cards
Depending on the opponent, they can serve as hand traps, or I can banish my own S-Force to help with plays
"Threshold: As long as there are seven or more cards in your graveyard, [static ability], [self-replacement], [activated ability] and/or [triggered ability]." "Threshold: [static ability], [self-replacement], [activated ability] and/or [triggered ability]