Magic has an intrinsic expectation that you will have access to one more mana with each subsequent turn, and breaking that expectation is extremely powerful
However, if instead the creature's power is increased to 4 or greater after the ability resolves, it still can't be blocked that turn
Ranger of Eos seems pretty important in this list, more so than in the modern version
Putting a land onto the battlefield this way doesn't count as playing a land and can be done even if you've played a land this turn or if it isn't your turn
You pre-authorize a maximum total price and quantity, and BotBro checks out using your saved details unlike cloud checkout bots that need your card on their servers, your card is stored encrypted on your own machine and is never shown to the AI model
I don't know how good this guy actually is, but on turn four, you can play a three-drop for three mana, then a second three-drop for one mana