Well cover these in more detail in the next steps, but they are: [10] Add a card from your hand to your Inkwell Play a card to the play area Use a Character ability that doesnt require them to exert Trigger an Item or Location ability If a Character was in play at the start of your turn, then you may also take the following actions: Quest to earn Lore Challenge an opponents exerted Character or Location to banish them Use an ability that requires being exerted Choose a card from your hand that has the Inkwell Icon around the cost
Back to Basics | Illustration by Terese Nielsen Play Boosters There are 13-draftable cards in the make up of a play booster
This set was simply a joy to play, and rewarded experimentation and changing up strategies on the fly
True to her sly fox form, Madam Mim, Fox has the Rush keyword, letting the card challenge on the same turn its played - making that five strength a great way to spring a surprise ambush on your opponents
Overload (You may cast this spell for its overload cost
Cantrips are naturally strong alongside Cori-Steel Cutter as they help prevent you from running out of spells, and Commune with Beavers even digs for Cutter in the process