It'd be the 'approachable' trading card game, one that was still tactical but didn't scare newcomers away with reams of special terms you need a glossary to understand
15 Syr Konrad, The Grim While milling strategies are often associated with blue, Syr Konrad the Grim serves as one of the strongest milling commanders in the game, while also being versatile enough that he can be utilized with other strategies
Exceptions include cards that are banned from the game
Wizards probably only allowed for so many advanced previews, so it makes sense Square would stick to big characters like Celes
While Overflowing Wishes feels like a solid way to accelerate energy, you probably arent going to want to spend a turn using it
The sorcery mode on this card might be a bit unreliable, but in a slower format like Commander, its common to draw like 4-5 cards and have no maximum hand for the rest of the game