It comes down early thanks to its shift ability, letting you play it for six ink instead of its usual eight
Balthier and Fran Bartz and Boko Choco, Seeker of Paradise Cloud of Darkness Crystallized Serah Diamond Weapon Esper Terra Exdeath, Void Warlock Garnet, Princess of Alexandria Gladiolus Amicitia Ignis Scientia Jenova, Ancient Calamity Neo Exdeath, Dimension's End Omega, Heartless Evolution Quina, Qu Gourmet Ragnarok, Divine Deliverance Rinoa Heartilly Rydia, Summoner of Mist Sazh Katzroy Serah Farron Sin, Spira's Punishment Terra, Magical Adept The Earth Crystal The Wandering Minstrel Tifa Lockhart Torgal, A Fine Hound Vanille, Cheerful l'Cie Yuna, Hope of Spira
Second, being more expensive can be an advantage to a threshold card because that gives you time to get the requisite cards into your graveyard assuming that you're being rewarded for all your extra effort
You can obliterate a token player while leaving your board untouched or cash Ugin in to raze the board
Early game tempo and late game value on a direct card that is never something you could call dead
Lorcana players might also want other accessories for playing like a cheap deck box, a few dice, and a nice playmat