Unfortunately, the movement couldn't happen until you had two or more Rooms open, so it took a while for the fun part of the mechanic to kick in, so the next version had multiple Rooms per card
Many modern Commander pre-con decks try to build around two core mechanics , and Quandrix Unlimited uses the aforementioned X-cost spells but also +1/+1 counters
However, this creature has a drawback, receiving -X/-X where X is your life total
These cards are incredibly frustrating to play against, being unfair and feeling almost like cheating, or preventing your deck from even being able to function
In that case, creatures with protection from red or protection from sorceries will not be destroyed
It's also the first token mechanic designed specifically for multiplayer play