Merfolk Spy A creature with islandwalk for 1 mana is a nice way to start off the game and hopefully lets you do some early damage
With both of its abilities synergizing excellently with each other, there's very little room for improvement for a 3-mana creature like Vivi Ornitier
$0.59 Sudden Breakthrough Strixhaven: School of Mages $2.79 Runaway Steam-Kin Guilds of Ravnica $0.35 Forbidden Friendship Ikoria: Lair of Behemoths $0.99 Rally at the Hornburg The Lord of the Rings: Tales of Middle-earth $0.99 Dreadmaw's Ire The Lost Caverns of Ixalan $0.59 Ancestors' Aid The Lost Caverns of Ixalan $0.39 Akroan Crusader Theros $0.49 Dwarven Mine Throne of Eldraine $2.79 Rograkh, Son of Rohgahh Commander Legends $0.69 Accelerate Torment $0.35 Renegade Tactics Kaladesh $0.59 Krenko's Command 2013 Core Set 0 results found
Obviously, if you have graveyard synergy, flashback, or cards you want to discard, the effect is all upside, but you don't have to go this far
Exiled from his people, Tannuk joined Sami and found the young captain to be as passionate about their crew as Tannuk was about his people
There were some staggering gains in Modern this week now that we know what key staples dodged a reprint in Masters 25