Gameplay: The only change between Two-Headed gameplay at a prerelease and at Commander Night is that teams in Commander 2HG start with a combined 60 life, rather than 40
Gold is the more abundant currency, and will generally be earned by completing daily and weekly quests and filling out the battle pass (of which there is a free and premium version)
Inferno X, as the debut MEGA set, is positioned similarly to how Eevee Heroes performed the first of its kind premium
It will easily be one of the most fun and wacky games of MTG you have ever played
Sure, your opponent gets too as well, but if youre dropping a creature with an exceptionally powerful enter the battlefield trigger, like Atraxa, Grand Unifier, a creature that is practically unstoppable like Emrakul, the Aeons Torn, or an enchantment that gives you free rein to do whatever you like Omniscience, you basically guaranteed a win
This all goes back to over a year ago when I picked up a stack of full art islands that were more than I'd ever need for deckbuilding