When building a new deck, knowing the value helps make informed decisions about what cards to include
Green has reasonable access to card draw, its got the best creatures, the best ways to gain a mana advantage, and its even got decent removal with fight effects like Primal Might and artifact and enchantment hate like Nature's Claim
Modern Magic design has lessened its impact in the strongest Cubes, like Vintage Cube, but it still works beautifully in mid-power Cubes or casual Commander pods that want a solid flicker target for a mere 2 mana
Discard your hand then draw 2 cards
This croaker can puff up with or without Yuna's help into a must-answer threat
Since I had a World Magic Cup Qualifier (WMCQ) coming up at the time and I was still a university student, I had a lot of time to work on the deck