Tactical Teamwork Amber and Sapphire Starter deck The Tactical Teamwork Amber/Sapphire Starter deck has a strong go-wide strategy with plenty of card draw to prevent the build from running out of gas
Brawl Legal Vintage Legal Timeless Legal Commander Legal Pauper Not Legal Oathbreaker Legal Penny Not Legal Toolbox Buy This Card Notes and Rules Information for Lightning, Army of One: The damage is dealt by the same source as the original source of damage
Emerald can be an extremely fun ink colour to play for this reason, and boasts some of the best Lorcana cards in The First Chapter as a whole, allowing the opportunity to mess with rival players and become a real thorn in their side
The most common pack would have 2 Rares and a foil Common
My inclination is to go for an artifact token focused build with Treasure production and Brudiclad, Telchor Engineer to provide plenty of pressure with Akiri, while Silas provides late-game card advantage
You can even bring your own deck