Beyond just encouraging opponents to be nice to you, Zagorka actively stops attacking if the land is taken
Unlike many effects that grant additional combat phases, you don't get an additional main phase with Godo, Bandit Warlord's ability
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Also, for an additional cost of one of each mana type, you may untap all attacking creatures, giving them trample, lifelink, and haste until the end of the turn, and trigger another combat phase
Many elves also provide card draw, itself a powerful synergy with their colossal mana pools
I sincerely think the only thing this deck struggles with is slow mana management