In fact, across six these matches, we only lost a total of three games with the deckthe two we just talked about and another where we drew two lands out of 18 cards, which means all of our losses came to the variance inherent in Magic , rather than by really getting beaten by our opponent's deck
The Land card is also Traditional Foil in 20% of Play Boosters
Vesuvan Duplimancy has an incredible name, because I keep reading it as Vesuvan Diplomacy, which has to be intentional
The old turn one kill of Dark Ritual Entomb finding this followed with a Shallow Grave or Vengeance and then having five land after the trigger from dealing at least 5 attack damage to face
If two or more cards are exiled this way, choose one of them at random and copy it
We wouldnt wish that experience on anyone and were here to try to help you avoid that when building around some popular Commander cards