Its summoning condition is also a problem as it relies on a Commander Covington, a Monster with no protection of its own, to bring out this giant mech
Once per turn, when a monster(s) your opponent controls is destroyed by battle or card effect: You can Special Summon 1 Wyrm monster from your Deck, in Defense Position, whose original Attribute matches the original Attribute that 1 of those destroyed monsters had on the field
We'll show you how to make your own, so that you never lose another card
It wont last forever
this turn, all face-up monsters on the field become that Attribute, also all monsters in your opponent's possession with that Attribute Lose 1000 ATK
If you were hoping for a breakdown o the best cards in OTJ, well, we've got you covered there too